Products related to Software:
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Bot-mimicry in Digital Literary Culture : Imitating Imitative Software
This Element traverses the concept and practice of bot mimicry, defined as the imitation of imitative software, specifically the practice of writing in the style of social bots.Working as both an inquiry into and an extended definition of the concept, the Element argues that bot mimicry engenders a new mode of knowing about and relating to imitative software – as well as a distinctly literary approach to rendering and negotiating artificial intelligence imaginaries.The Element presents a software-oriented mode of understanding Internet culture, a novel reading of Alan Turing's imitation game, and the first substantial integration of Walter Benjamin's theory of the mimetic faculty into the study of digital culture, thus offering multiple unique lines of inquiry.Ultimately, the Element illuminates the value of mimicry – to the understanding of an emerging practice of digital literary culture, to practices of research, and to our very conceptions of artificial intelligence.
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Software Test Automation : Software Test Automation
This book describes how to build and implement an automated testing regime for software development.It presents a detailed account of the principles of automated testing, practical techniques for designing a good automated testing regime, and advice on choosing and applying off-the-shelf testing tools to specific needs.This sound and practical introduction to automated testing comes from two authors well known for their seminars, consultancy and training in the field.
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Middle Tech : Software Work and the Culture of Good Enough
Why software isn’t perfect, as seen through the stories of software developers at a run-of-the-mill tech companyContrary to much of the popular discourse, not all technology is seamless and awesome; some of it is simply “good enough.” In Middle Tech, Paula Bialski offers an ethnographic study of software developers at a non-flashy, non-start-up corporate tech company.Their stories reveal why software isn’t perfect and how developers communicate, care, and compromise to make software work—or at least work until the next update.Exploring the culture of good enoughness at a technology firm she calls “MiddleTech,” Bialski shows how doing good-enough work is a collectively negotiated resistance to the organizational ideology found in corporate software settings. The truth, Bialski reminds us, is that technology breaks due to human-related issues: staff cutbacks cause media platforms to crash, in-car GPS systems cause catastrophic incidents, and chatbots can be weird.Developers must often labor to patch and repair legacy systems rather than dream up killer apps.Bialski presents a less sensationalist, more empirical portrait of technology work than the frequently told Silicon Valley narratives of disruption and innovation.She finds that software engineers at MiddleTech regard technology as an ephemeral object that only needs to be good enough to function until its next iteration.As a result, they don’t feel much pressure to make it perfect.Through the deeply personal stories of people and their practices at MiddleTech, Bialski traces the ways that workers create and sustain a complex culture of good enoughness.
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Software Architect
A strategic state-of-the-art software architecture manual for all skill levels In Software Architect, veteran enterprise and solution architect Michael Bell delivers a hands-on playbook of best practices for aspiring and practicing software architects, seeking to improve their software design, integration, communication, presentation, and knowledge acquisition skills.He explores the career enablement, career planning, self-training, and self-improvement topics you’ll need to increase your ability to offer powerful and effective business and technological solutions.In the book, you’ll learn how to help companies promote business and technological transformation by implementing modern and first-class software design, deployment, integration, and operations.Software Architect also includes: A modern software architect’s toolbox that includes best practices for multi-dimensional software design and integration in an enterprise quantum computing ecosystem A breakdown of the various types of software architects, as well as useful self-assessments for aspiring and practicing professionalsSkill acquisition strategies for software architects along with strategic approaches to ace software architecture interviews An indispensable manual for aspiring to be architects, software architects-in-training, and practicing software architects.Software Architect is an essential read for anyone hoping to improve their ability to deliver robust business and technical solutions to enterprises everywhere.
Price: 30.99 £ | Shipping*: 0.00 £
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What type of software is used, standard software or custom software?
The type of software used can vary depending on the specific needs of the organization or individual. Standard software refers to off-the-shelf software that is widely available and used by many different users. This type of software is often more cost-effective and can be easily implemented. On the other hand, custom software is specifically designed and developed to meet the unique requirements of a particular organization or individual. While custom software can be more expensive and time-consuming to develop, it offers the advantage of being tailored to specific needs and can provide a competitive edge. Ultimately, the choice between standard and custom software depends on the specific needs, budget, and long-term goals of the user.
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What type of software is being used, standard software or custom software?
Custom software is being used in this case. This can be inferred from the fact that the software is specifically designed to meet the unique needs and requirements of the organization. Standard software, on the other hand, is off-the-shelf software that is not tailored to a specific organization's needs.
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Software or hardware?
When deciding between software and hardware, it ultimately depends on the specific needs and goals of the user. Software provides flexibility, scalability, and ease of updates, making it ideal for tasks that require frequent changes or updates. On the other hand, hardware offers reliability, security, and performance for tasks that require high processing power or data storage. It is important to carefully evaluate the requirements of the project or task at hand to determine whether software or hardware is the best solution.
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'Software or hardware?'
The choice between software and hardware depends on the specific needs and goals of the user. Software provides flexibility and can be easily updated or customized, while hardware offers physical components that may be more reliable and provide better performance for certain tasks. Ultimately, the decision between software and hardware should be based on the specific requirements of the user and the intended use of the technology.
Similar search terms for Software:
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Software Requirements
Now in its third edition, this classic guide to software requirements engineering has been fully updated with new topics, examples, and guidance.Two leaders in the requirements community have teamed up to deliver a contemporary set of practices covering the full range of requirements development and management activities on software projects. Describes practical, effective, field-tested techniques for managing the requirements engineering process from end to end. Provides examples demonstrating how requirements "good practices" can lead to fewer change requests, higher customer satisfaction, and lower development costs. Fully updated with contemporary examples and many new practices and techniques. Describes how to apply effective requirements practices to agile projects and numerous other special project situations. Targeted to business analysts, developers, project managers, and other software project stakeholders who have a general understanding of the software development process. Shares the insights gleaned from the authors’ extensive experience delivering hundreds of software-requirements training courses, presentations, and webinars. New chapters are included on specifying data requirements, writing high-quality functional requirements, and requirements reuse.Considerable depth has been added on business requirements, elicitation techniques, and nonfunctional requirements.In addition, new chapters recommend effective requirements practices for various special project situations, including enhancement and replacement, packaged solutions, outsourced, business process automation, analytics and reporting, and embedded and other real-time systems projects.
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Software Developer
This career guide explains the software developer role in the context of the industry, including the relevant skills and competencies you will need to become a software developer.Discussion of popular programming languages is covered, as well as tools and techniques of the trade.Career progression tips and software developer case studies round off the book, providing you with the insider knowledge you need to kick start your software development journey.
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Understanding Software
Software legend Max Kanat-Alexander shows you how to succeed as a developer by embracing simplicity, with forty-three essays that will help you really understand the software you work with. About This Book• Read and enjoy the superlative writing and insights of the legendary Max Kanat-Alexander• Learn and reflect with Max on how to bring simplicity to your software design principles• Discover the secrets of rockstar programmers and how to also just suck less as a programmerWho This Book Is ForUnderstanding Software is for every programmer, or anyone who works with programmers.If life is feeling more complex than it should be, and you need to touch base with some clear thinking again, this book is for you.If you need some inspiration and a reminder of how to approach your work as a programmer by embracing some simplicity in your work again, this book is for you. If you're one of Max's followers already, this book is a collection of Max's thoughts selected and curated for you to enjoy and reflect on.If you're new to Max's work, and ready to connect with the power of simplicity again, this book is for you!What You Will Learn• See how to bring simplicity and success to your programming world• Clues to complexity - and how to build excellent software• Simplicity and software design• Principles for programmers• The secrets of rockstar programmers• Max's views and interpretation of the Software industry• Why Programmers suck and how to suck less as a programmer• Software design in two sentences• What is a bug?Go deep into debuggingIn DetailIn Understanding Software, Max Kanat-Alexander, Technical Lead for Code Health at Google, shows you how to bring simplicity back to computer programming.Max explains to you why programmers suck, and how to suck less as a programmer.There's just too much complex stuff in the world. Complex stuff can't be used, and it breaks too easily.Complexity is stupid. Simplicity is smart. Understanding Software covers many areas of programming, from how to write simple code to profound insights into programming, and then how to suck less at what you do!You'll discover the problems with software complexity, the root of its causes, and how to use simplicity to create great software.You'll examine debugging like you've never done before, and how to get a handle on being happy while working in teams. Max brings a selection of carefully crafted essays, thoughts, and advice about working and succeeding in the software industry, from his legendary blog Code Simplicity.Max has crafted forty-three essays which have the power to help you avoid complexity and embrace simplicity, so you can be a happier and more successful developer. Max's technical knowledge, insight, and kindness, has earned him code guru status, and his ideas will inspire you and help refresh your approach to the challenges of being a developer. Style and approachUnderstanding Software is a new selection of carefully chosen and crafted essays from Max Kanat-Alexander's legendary blog call Code Simplicity.Max's writing and thoughts are great to sit and read cover to cover, or if you prefer you can drop in and see what you discover new every single time!
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Growing Software
As the technology leader at a small software company, you need to focus on people, products, processes, and technology as you bring your software to market, while doing your best to put out fires and minimize headaches.Growing Software is your guide to juggling the day-to-day challenges of running a software company while managing those long-term problems and making sure that your business continues to grow.With practical, hands-on advice, Growing Software will teach you how to build and lead an effective team, define and sell your products, work with everyone from customers to CEOs, and ensure high-quality results.Instead of learning by trial and error, you'll benefit from author Louis Testa's 20+ years of management experience.Testa combines big-picture advice, specific solutions, and real-life anecdotes to teach you how to: Work effectively with your CEO and executive team Improve development team efficiency and enthusiasm Evaluate your software methodology to improve effectiveness and safeguard against failure Use product prototypes to bridge the gap between marketing and engineering Defuse technology time bombs Whether you're new to managing software or newly lost, Growing Software will help you and your growing company thrive.
Price: 37.99 £ | Shipping*: 0.00 £
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Which presentation software?
The best presentation software depends on your specific needs and preferences. If you are looking for a user-friendly and widely-used option, Microsoft PowerPoint is a popular choice. If you prefer a more collaborative and cloud-based platform, Google Slides may be a better fit. For those who want more advanced design features and customization options, Adobe Spark or Prezi could be the right choice. Consider your presentation goals, team collaboration needs, and design preferences when choosing the best presentation software for your needs.
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Is a software engineer the same as a software developer?
While both software engineers and software developers work in the field of software development, there are some key differences between the two roles. Software engineers typically focus on the design and architecture of software systems, ensuring they are scalable, reliable, and efficient. On the other hand, software developers primarily focus on writing code to implement the designs created by software engineers. In essence, software engineers are involved in the entire software development lifecycle, while software developers are more focused on coding and implementation.
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Is there a difference between software developers and software engineers?
While the terms "software developer" and "software engineer" are often used interchangeably, there can be a distinction between the two roles. Software developers typically focus on writing code and creating applications based on specific requirements. On the other hand, software engineers may have a broader scope of responsibilities, including designing software systems, conducting testing, and overseeing the entire development process. In some organizations, software engineers may also be involved in project management and system architecture.
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What is the difference between standard software and custom software?
Standard software is pre-built and available to a wide range of users, offering a one-size-fits-all solution. Custom software, on the other hand, is specifically designed and developed to meet the unique needs and requirements of a particular organization or individual. Custom software is tailored to address specific challenges and can offer more flexibility and scalability compared to standard software. Additionally, custom software may require a higher initial investment but can provide a more efficient and effective solution in the long run.
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